Ghyll:Round 2 discussion

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Revision as of 20:41, 3 February 2005 by Morbus Iff (talk | contribs) (Adding Kaleidoscope thought (DrAckroyd?))
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This is a page for Ghyll players to discuss what changes, if any, should be made during Round 2, since the letter Z is not too far away. Before we get into those discussions, we'll talk about what the End of Round 1 means, and what will happen during that interim period between its end and Round 2's beginning. Players get to vote on all this. If you don't vote, you cede to Morbus, and he'll confuse you. There are Discussion headers for each entry, but certainly feel free to comment nearest your issue (ie., near a particular rule as opposed to at the bottom of the entire section).

Between Rounds

A few people have noticed the natural tendency of a Lexicon to have its earliest entries "outdated" by the time you get into the mid- or end- game. For instance, we know a bit more about Ghyllian reproduction, a little more about this, and a lot more about that. Anyone reading those entries "new" will get a slop-sided view of its completeness. What to do, what to do?

An in-game solution proposed by Morbus Iff seemed to also be plausible out of game. Basically, since Round 1 is a "formalized" attempt by the Encyclopedants to create an Encyclopedia, Round 1 could be considered a "First Edition Draft" of the Encyclopedia. Round 2, on the other hand, would be a "Second Edition Draft" and so on. Thus, the time between Round 1 and Round 2 would be used to edit, fix and enhance any and all previous entries.

But, how much time for this editing? Or should the editing be part of Round 2? Should every player now have the ability to a) write a new entry, and b) revise/edit a previous entry? This would satisfy a "Done My Entry, Now What?" player who wants to contribute to Ghyll more. And it wouldn't allow them to overly influence the world, since they'd still need to edit/revamp based on prior art.

Allow a two week period between rounds

  • Write up in-game "End of Year" reports.
  • Finish up any discussions on this page.
  • Take a break and collect your thoughts.
  • Mad-edit anything that needs to.

YAY: Morbus Iff
NAY:

Allow scholars to revamp previous round's entries

  • One edit per turn, in addition to regular round rules.
  • No new facts, just revamped to include missing/clarified facts.
  • No dibbing on edits; if necc. mad-edits are collaborative.

YAY: Morbus Iff
NAY:

Discussion

Spit your thoughts here, bub.


Rule Changes

House rules are specific to Ghyll only. Whoops are those that should have been in play at the start.

WHOOPS: New phantoms should start with a future round letter

YAY: Morbus Iff
NAY:

WHOOPS: Phantoms per letter may not exceed average number of players

YAY: Morbus Iff
NAY:

HOUSE: Letter 'X' allows definition of any previous phantom instead

YAY: Morbus Iff
NAY:

HOUSE: LMNOP are speed turns; one turn per day

YAY: Morbus Iff, Dr. H. L. Ackroyd, Jcowan
NAY:

HOUSE: Of your two phantom citations, only one can be new

YAY: Morbus Iff, John Cowan, Dr. H. L. Ackroyd
NAY:

HOUSE: Turn challenges inspired by Kaleidoscope

More information here at http://kevan.org/kaleido?faq, and a number of challenges at http://kevan.org/kaleido. Could be really simple (random global enhancement per turn, optional participation) or complicated (those who take the challenge get points, points can be traded in for multiple entries per turn, specific-scholar "attacks", etc.)

YAY:
NAY:

Discussion

I'd like to find a way to make entries out of turn occasionally. I know there is Stottlemeyer O'Phelan and that such things do happen, but I wondered if there might be a way to "earn" an out of sequence letter by doing something in-game. --Dr. H. L. Ackroyd 19:31, 28 Jan 2005 (EST)

I don't like this one. Stott is a hack for dealing with certain kinds of problems, and if he gets overused, he becomes uninteresting. (I'd be happy if he was *really* never used again.) I think the letters and the turns are the main thing that keeps Ghyll from becoming a free-for-all where whoever writes first and most wins. --Jcowan 13:29, 30 Jan 2005 (EST)


The Ghyll Index

Currently, the Ghyll Index is a hybrid between an index and a record of what happens each turn (players added, dropped, dibbed but did not complete). The information will become hard to maintain in Round 2, because it won't be obvious which entries are from which round. Here are a couple of possibilities:

Create A Round Summary

  • Move existing turn summary info to round-specific summary page.
  • Index page would contain previous entries, but would summary only R2.
  • CON: R2 summary information would appear visually incorrect.

YAY: John Cowan
NAY: Morbus Iff

Create Separate Round Indexes

  • Keep separate indexes for each round.
  • CON: Undermines the value of the Ghyll Index.

YAY: Morbus Iff
NAY: John Cowan

Create Separate and Master Indexes

  • Keep separate indexes for each round.
  • Keep master index of all rounds.
  • CON: Yet more pages to edit.

YAY:
NAY: Morbus Iff, John Cowan

Discussion

Would it be possible to somehow tag the 2nd turn entries as they are added to the Ghyll Index? Either a different color on the table or a type style differentiation? --Dr. H. L. Ackroyd 11:56, 31 Jan 2005 (EST)

We could, yes; the page is hand-maintained, and any HTML whatever can be hacked into it. But it's annoying to do so, and whatever we choose will not scale (we will have problems with using distinct colors after about 10 rounds, e.g.) The only thing that will really work is to add the round number directly to the entry, which seems like overkill to me. --Jcowan 17:47, 31 Jan 2005 (EST)

Is the information we're trying not to lose the turn summaries, or the phantom/defined by? As an Index, we can always depend on Special:Allpages for a master index. Is the information in a separate Round 1 index vitally important (ie., used nearly every turn) that requires it to be part of a Master Index? --Morbus Iff 20:14, 3 Feb 2005 (EST)