Ghyll:Lexicon discussion

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Revision as of 09:44, 4 September 2004 by Morbus Iff (talk | contribs) (Correcting broken phantoms.)
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If you've any questions or suggestions about the wiki and its syntax, the Lexicon rules, Ghyll continuity errors, letting us know you're gonna miss a turn, etc., use this page to wax poetic. Be sure to sign your name (using either the second - from - the - right toolbar icon, or typing two hyphens and four tildes), which also includes the timestamp. --Morbus Iff 11:32, 20 Aug 2004 (EDT)

Frequently Asked Questions

How do I dib an entry (cf. Rule 1)?

If there is a specific phantom you'd like to write, wait until the proper turn occurs (ie. waiting for the "R" turn to dib phantom "Rancor") and then edit the phantom to just include a statement of dibbing ("MIIine! ALlL MiIInnE!") and your name/signature. Naturally, the intent of dibbing an entry is so that you actually write it - if you don't during that turn, your dib expires. --Morbus Iff 15:53, 1 Sep 2004 (EDT)

Can I cite more than I'm required to cite? (cf. Rule 2)

Each turn after the first, you're required to cite two phantom entries and one existing entry. Neither of these three citations can be terms you've created or written. However, if you've properly met these requirements, your entry can certainly refer to other terms in the Ghyll encyclopedia, including those you've personally written. These "other terms", however, MUST have been previously defined or created. See the Ghyll Index for a complete list of in-play terms. --Morbus Iff 15:53, 1 Sep 2004 (EDT)

What happens about linking to widely-used terms?

It may often be the case that terms are used throughout the dictionary that are not cited initially: you're allowed to invent people, places, etc. that you don't actually cite a reference for. That means that later in the game, people can write about these people, and references can be strewn across the wiki that don't actively link to the phantom. How is the person to be able to research the references? The general rule of thumb is that when you create a term that you know has been mentioned elsewhere, either you go about looking for existing references and link them, or the admins do it for you. Sean B. Palmer 22:33, 1 Sep 2004 (EDT)

Comments, Questions, Complaints?

Alternate Reality vs. Fictional World

Hello people. This looks like a nice game- but I think I got the rules a little wrong in my enthusiasm to get started, entry: anabiscot) by putting more "phantoms" into my entry than were asked for, and by fleshing one or two of them out. I find it impossible to backtrack on the fleshing out, and so a) don't know what to do about them, as I don't want to upeset anyone by not having strictly observed the rules for the first turn and b) wonder whether clearer guidance to newcomers is needed if this isn't to be a closed shop just for oldophytes --Ginestre 05:28, 1 Sep 2004 (EDT)

Ginestre: we're open to newcomers, definitely. As for the rules, check out #1: "Scholars ... write one entry per turn" and then #2: "Entries shall cite two phantom entries". I've deleted all your out of turn entries, so there's no worries there (to return an entry to a phantom, just click the "delete" button as opposed to "edit", and give a reason for the deletion). Let me know which part of the rules initially confused you. We'll be adding an "Example of a Turn" to the main page shortly. --Morbus Iff 09:41, 1 Sep 2004 (EDT)

Finally, and sadly, I've deleted your Anabiscot entry for being too much of an "Earth-parody". It, ultimately, looked like a school term paper that was revised to include "made up" words as opposed to their Earthen counterparts (as seen in your revising of "England" to "Ghyll", and the inclusion of Christian, Protestant, University of Helsinki, etc., etc.). Based on your timpstamps, I can appreciate how this deletion must look compared to your two hours of editing. But, it's really not the sort of material we're looking for. Think "when we crossed the threshold, I hit my new bride's head on the door jamb, and in her ensuing mental insanity, she described something that'd sounds just like Ghyll's [NameOfEntry]" as opposed to "What have I written already that I can modify for the game?" --Morbus Iff 09:41, 1 Sep 2004 (EDT)

The new entry on the EXAMPLE OF PLAY page is certainly much clearer than the previous offering, and is to be commended. Had that been there, I would not have stumbled as I did this morning. But the comment on my deleted entry "it's not really what we're looking for" is rather telling, and is telling me to be on my way nevertheless. "It, ultimately, looked like a school term paper..etc" also clearly reveals that you see your position as an empowered subeditor of sorts, who has the role of judging text quality; fair game -it's your server, you call the shots. But to this newcomer (a professional writer who wasted words this morning just for fun, and who hasn't written a term paper in over thirty years!) it nevertheless seems a great pity, because the game is a nice idea. Applying the wiki to what used to be called four-handed writing would allow the natural numerical limits of collaborative collective writing to over-bound. But in fact you're not open to newcomers at all, despite the protestations....but it was an interesting try.--Ginestre 17:49, 1 Sep 2004 (EDT)

Ginestre: there's been a lot of off-wiki discussion about how this game should unfold, comprising nine months of a lot of arguing, a lot of ideas and scanty documentation, and a lot of ideas that it's going to be difficult to crystallise on the wiki quickly. I, personally, think that your entries were marvellous, but in the context of the direction that we're trying to develop for this wiki they're not quite what we're after. In other words, we're opening this up very much on the ground floor and trying to establish the past that we have, so you'll have to excuse the odd bit of seemingly baseless "oh no, that's not the way it should be done" banter. Imagine if you'd come into a game that's been running for nearly a year, and there were a lot of dedicated players and in-game jokes and conventions already. That basically is the situation here to some extent, we just haven't been able to document it properly yet, and we're also in a stage of "well, let's see what other people think". Some things are very much negotiable, and some aren't. Anyway, I hope that you'll consider still joining in and being patient with us as we work through this nascent stage, because I think your entries showed an enthusiasm and quality that it would be sad for us to miss out on. --Sean B. Palmer 18:03, 1 Sep 2004 (EDT)

I've sent Ginestre a longer email on the subject, but the distinction I made with my actions was one of "fictional world" versus "alternate reality." It was our intent for Ghyll to be a "fictional world", one that has little semblance to the "real" world, namely Earth. While we realize this can be an impossibility, as creativity is emboldened in what we know, we wanted to stay away from what we call an "Earth parody" - a world that has direct, obvious, and blatant parallels to our own - more of an "alternate reality" as opposed to "fictional world". LORD OF THE RINGS is a "fictional world", whereas the Sci-Fi show SLIDERS is an alternate reality, as are the TWILIGHT ZONE, THE OUTER LIMITS, and so forth. Which isn't to say that I'm against equivalency - in the early game, newspaper, magnetism, war, research organizations, basements, "flash lights/beacons", etc. already exist. But they're described in an environment of "fictional world" not "alternate reality". As for judging text or entry quality, honestly, I'd like to stay as far away from that as possible. Again, the distinction made with your entry was one of "Earth parody" and not "fictional world." --Morbus Iff 19:20, 1 Sep 2004 (EDT)

Non-turn Activities

Morbus: What're we doing with respect to canonical but non-turn activities? There's the possibility of the Encyclopedants mailing out letters to all the scholars as you discussed, but did we talk about a per-turn summary too? I think it'd be helpful in that it'd make us analyse what's currently being worked on to ensure its consistency, as well as helping newcomers to the game and people who have been on holiday etc. It could be a collaborative effort between all the scholars who contributed to the first turn, and it might actually serve to clarify some of the intentions etc. behind the entries. I'm not sure what framework could be used to justify it in terms of the game itself though; perhaps the scholars all meet up in a F2F meeting somewhere in a different location per turn? We could order it as though it's meeting minutes: have a little abstract of the location that we met at, introduce some of the scholars, have dialogue, and then the main summary of what's been written. --Sean B. Palmer 17:46, 1 Sep 2004 (EDT)

My personal in-game plan was, as you mention, the Encyclopedants - the people who are "funding" the encyclopedia and who "collate" the entries for "publication" (at the end of a turn). These Encyclopedants would serve as the "voice of cohesion", and really fill a void that the Ghyll Lexicon is missing: an existing backdrop to base entries on. Other Lexicons were based on existing worlds (Paranoia, Exalted, Nobilis), and thus, the "voice of cohesion" concerning stuff like dates, geography, races, etc. were the original books the games were derived from. There's none of that in Ghyll. For instance, sometime soon, the Encyclopedants will release a document, in-game, on how scholars should handle dates. This would be some sort of "Progress Report Issue 1", where # is the # of the turn in question. Ultimately, the topics discussed in these Progress Reports would be about the integrity of the encyclopedia itself: continuity errors, worrisome plot holes, and etc. --Morbus Iff 19:36, 1 Sep 2004 (EDT)

As for a scholarly F2F, I like that idea, and I think the best way to approximate that would be a sort of "in-game" Lexicon discussion. The Encyclopedants could release a Progress Report detailing worries they're having, and other scholars could log their own complaints and concerns on the Progress Report page itself. This would keep everything centralized, and would be a more vocal, less-controlled Current events (a "current in-game events") page. I think it'd also be handy, upon reaching Z, for scholars and the Encyclopedants to prepare a personal "Final Report", discussing how they felt things went, what could be done better for the next Round, and so on and so forth. --Morbus Iff 19:36, 1 Sep 2004 (EDT)

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Useful Resources

You can use this random word generator to generate entry names that begin with a specified pair of letters. --Jcowan 17:07, 1 Sep 2004 (EDT)