Parting Is Such Sweet Fodder
From Gamegrene.com:
Well, you've done it again. Another successful night of stewarding your players through trials that would make Hercules cringe is behind you. The foul beasts or cunning evildoers are dead or dealt with; the princess is safely back in her chambers amongst fine linens and Britney Spears posters. The players have divvied up the loot, jotted the new experience totals on their sheets and reveled in the acquisition of that shiny new sword, devastating spell or twenty second century thing-a-ma-widget. They hold your story-telling skills to be about a half a step shy of Tolkien's. It's Miller time, yes?. . . Nope. You've got work to do Bubba. The next few minutes can be some of the most useful time you have available to help you maintain a vibrant, stimulating and connected campaign. (Brother Grimm) Read more from this post.