Good Brainstorming

With the newest issue of Game Studies out of the way, I can finally catch up on the hundred or so bookmarks I've been collecting over the past week. First up, Seven Secrets to Good Brainstorming, and the matching sidebar, Six Surefire Ways to Kill a Brainstorm. There's too much to snip, so I'll just numeric the points (which, three years from now, will make this entry woefully obsolete... and so it goes):

The Good Stuff:
1. Sharpen the focus.
2. Write playful rules.
3. Number your ideas.
4. Build and jump.
5. Make the space remember.
6. Stretch your mental muscles.
7. Get physical.

And the Bad Stuff:
1. Let the boss speak first.
2. Give everybody a turn.
3. Ask the experts only.
4. Go off-site.
5. No silly stuff.
6. Write down everything.